* Hand of Midas recipe cost increased from 1400 to 1550 * Ancestral Spirit vision reduced from 600 to 450 * Ancestral Spirit damage reduced from 80/120/160/200 to 60/100/140/180 * Plague Wards night vision reduced from 1200 to 800 * Venomancer base movement speed reduced from 290 to 285 * Necronomicon night vision from 1300/1400/1500 to 800 * Necronomicon gold bounty increased from 100 to 100/125/150 (per unit) * Magnetic Grip cast range reduced from 1400 to 1100 * Boulder Smash silence duration reduced from 5 to 3.5/4/4.5/5 * Boulder Smash unit knockback range rescaled from 800 to 500/600/700/800 * Crystal Maiden base Intelligence reduced from 21 to 19 (same base damage) * Units in a Duel cannot be disarmed or Force Staffed away * Visage movement speed reduced from 295 to 290 * Purifying Flames manacost increased from 30/45/60/75 to 55/70/85/100 * Added Slark in CM * Added Huskar in CM * Added Phoenix in CM
* Fixed Earth Spirit not functioning properly when used after Repick * Fixed a case where you could get vision over the enemy team * Fixed some lag issues on older PCs * Fixed Monkey King Bar not being toggleable * Fixed Tranquil Boots selling for more than it should when disabled
* Fixed a crash on older versions of Warcraft when picking Slardar * Fixed some performance problems when Bloodseeker was in the game * Fixed Vampiric Aura and Linken's Sphere sometimes spawning runes on the ground * Fixed Radiance not working on illusions * Fixed selling items after a buyback not giving back gold
Выкуп героя предотвращает получение неустойчивого золота (крипы,
нейтралы и тп), пока не закончится время реального респауна. (я так понял, что
после выкупа вы не получите золото, если крипы убьют вражеского героя).
Обновленная версия DotA Imba Legend v5.1b от 10 августа 2013 года. Эта карта является одной из лучших воплощений самой популярной карты для варкрфт доты, но в качественной обработке с существенно усиленными скилами. Да и само название ИМБА означает что эта карта ИМБАЛАНСНАЯ, то есть не ищите в ней баланса.))
* Rage cooldown increased from 15 to 17 seconds * Flamebreak cooldown increased from 11 to 14 * Tether movement bonus decreased from 20% to 17% * Living Armor damage block instances from 7 to 4/5/6/7 * Chemical Rage bonus HP reduced from 300/600/900 to 250/500/750 * Gyrocopter attack range reduced from 375 to 365 * Team 2 now bans second instead of first in Ban Phase #2. (All other phases and orders are the same)
- Fixed a bug that allowed some players to control two heroes - Fixed being unable to easily tell when Tombstone was Decrepified - Fixed False Promise interaction with Shallow Grave - Fixed Quelling Blade doing damage to allied wards - Fixed the passive regen missing on Spirit Bear's Armlet - Fixed Empty Bottle courier slow lasting a couple extra seconds after it is filled - Fixed Buyback cooldown display not always being accurate - Fixed Rupture hurting couriers - Fixed some issues with targeting near units with Stone Caller - Fixed Flak Cannon vs Gem - Fixed Panda with Bloodstone being unable to revive - Fixed swapping costing you an extra 100 gold if you swap after repicking a new hero - Fixed multiple swaps costing you more gold - Fixed Bloodrage removing Doom and stuns from allies - Fixed Bloodrage removing Elder Dragon Form - Fixed various tooltips - Fixed a bug with Courier haste speed when interacting with slows - Fixed Bloodstone charges being slightly inaccurate when activating the item manually - Fixed Rupture piercing Shallow Grave - Fixed False Promise interaction with Armlet and Power Treads - Fixed Shadow Demon base int - Fixed Mortal Strike interaction with Linken's Sphere - Fixed an Aghnaim's Scepter droppability issue - Fixed aoe XP/Gold with deny/neutral/suicide - Fixed Aghanim Reaper buyback not being prevented properly if someone else gets the last hit - Fixed some minor issues with the values on Eye of the Storm - Fixed Geomagnetic Grip being wasted if targeting ground and no nearby Rock is found to pull
* Tranquil Boots disabled speed reduced from 50 to 25 * Tranquil Boots heal increased from 170 to 250 * Tranquil Boots cooldown increased from 40 to 60 * Tranquil Boots heal duration increased from 10 to 20 * Illuminate manacost increased from 150 to 150/160/170/180 * Illuminate AOE reduced from 400 to 350 * Spiked Carapace duration reduced from 2.75 to 2.25 * Spiked Carapace cooldown increased from 14 to 23/20/17/14 * Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved) * Reduced Marksmanship enemy detection aoe reduced from 400 to 375 * Heaven’s Halberd's Disarm is no longer dispelled by Manta * Living Armor damage reduction is now done for all instances of damage that reduce its charges
Previous Living Armor Behavior: It would eat up charges from all damage sources, but only absorb some damage from heroes physical attacks
New Living Armor Behavior: Still eats up charges from all sources (including magic), but absorbs some damage from them as well
It seems IceFrog is listening some complains and decided to nerf some heroes. Enjoy the new map guys!
Обновленная версия последней Доты 6.77b - теперь с поддержкойAI (ботов).
Теперь боты стали чуточку умнее. Будем надеяться и на дальнейшие обновления. Заметил, что боты теперь активнее юзают Force Staff, чтобы спасти себя или союзника =)
Обновленная версия последней Доты 6.77 - теперь с поддержкойAI (ботов).
Теперь боты стали чууууточку
умнее. Будем надеяться и на дальнейшие обновления. Заметил, что боты теперь
активнее юзают Force Staff, чтобы спасти себя или союзника =)